![]() The entire game has a terrifically silly sense of humour and this is reflected in Two Point Hospital’s mechanics and mission design. Simply completing the basic tutorial challenge awards you with a single star and unlocks the next mission, plus additional challenges for that level, which reward special items upon completion. ![]() These missions provide tutorialisation for the game’s mechanics and offer fun challenges at the same time without being overwhelming. ![]() ![]() The campaign mode in Two Point Hospital is broken up into a number of missions that task you with building a new hospital and addressing a specific challenge as you do so. After a brief period of acclimating to the various layers of menu navigation and the cursor selection quirks, building rooms, buying items and managing staff payroll feels natural and effortless with a controller. Playing on a controller is an excellent experience and probably my preferred method of control. There are plenty of shortcuts to copy and paste entire rooms to make rapid expansion quick and painless, or if you prefer to design each room piece by piece, you can always do that too. The game utilises a placement grid for construction and item layout that makes building rooms and filling them with the essential equipment super simple. The customisation options in Two Point Hospital aren’t as robust or freeform as the toolset on offer in something like Planet Zoo, however there are plenty of options for you to spruce up your building and decorate the various rooms and facilities to make your creations feel unique. As hospital administrator you’ll also be responsible for designing the layout of the hospital, purchasing new equipment and customising the look of the place. The game can feel like a ‘plate-spinner’ management simulator at times as you simply identify the weaknesses in your systems and address them as they occur – whether that be firing incompetent staff, budgeting to hire an expensive new doctor with specialised training or selling off old equipment to buy upgraded machinery to deal with a sudden outbreak of a quirky new disease.īut it’s not all book sheets and budget cuts. This is a business management/simulation game first and foremost, so be prepared to read resumes, train staff, manage payrolls and balance budgets. Two Point Hospital puts you in the shiny leather shoes of a hospital administrator tasked with designing, operating and maintaining a metropolitan hospital. With EA sitting on the rights to Theme Hospital and no plans for a franchise reboot in the near future, Two Point Studios have taken it upon themselves to satisfy Theme Hospital fans everywhere by creating an excellent spiritual successor to Theme Hospital that takes everything that made the original game so iconic and rejigging it to make it work in the modern gaming landscape. In fact, some of the more sceptical critics have theorised that the name ‘ Two Point Hospital’ is a cheeky way of implying that this is ‘Hospital 2.0’. Getting into the game is simpler than any time in recent memory, with a ground-up updated control plot bringing smooth and exact clinic building activity.Two Point Studios aren’t shying away from the suggestion that Two Point Hospital is a modern reboot of the classic PC sim, Theme Hospital in all but name. Do whatever it takes not to execute anybody! Two Point Hospital is worked by the minds behind incredible games like Fable, Black and White, Theme Park and the sky is the limit from there!ĭive into the internal activities of your medical clinic, being aware of the cash you’re making, as well!Ĭontinue relieving individuals and expanding your medical clinic’s notoriety to extend your realm. Fabricate your clinic similarly as you like it, change room designs and spot things to make the most lovely and proficient emergency clinics, to treat the absolute generally bizarre (and clever) diseases.
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